![]() ![]() ![]() According to specifications and practice, it is not 100% clear how this could affect performance, but it surely can affect how the frames look like on screen (the "smoothness").įrame Rate Monitor Control - Specifies the way of controlling framerate control in combination with the several shifting settings. What can be expected depending on the game: This can affect FBO in pretty unknown ways. ![]() Setting to Off enables FRL 2.0 instead.įrame Rate Monitor - Frame shifting settings for framerate control. ![]() Setting this to Limiter V2 - Force Off will instead make use FRL 1.0.įrame Rate Limiter V3 - This acts similarly to FRL 1.0 and FRL 2.0 but it's an even newer version. This acts in a similar way but it's supposedly a better version of FRL 1.0. What can be expected depending on the game: better or worse frametimes, better or worse latency.įrame Rate Limiter Mode - This parameter, other than allowing the user to cap the fps, sets FRL 2.0 in all applications. Setting this to Off allows unrestricted render on the GPU (without frametimes check). FRL is a feature in the driver that dynamically caps framerate for stability purposes. Frame Rate Limiters and Frame Rate Controlsįrame Rate Limiter - This parameter, other than allowing the user to cap the fps, sets FRL 1.0 in all applications. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |